An INCEPTION video game. It’d be like “Minecraft” meets “The Sims”…only fun!

James Wallace

by: James Wallace
December 1st, 2010

Between his last film, the highly-acclaimed INCEPTION, and his next one, the highly-anticipated DARK KNIGHT RISES, Christopher Nolan is a name that has likely been Googled a lot lately. After all, that is the ultimate indication by today's standards that you're quite popular.

Entertainment Weekly recently spoke to the dapper chap about both films, specifically INCEPTION's widely debated conclusion, it's continuation via a possible sequel and confirmed video game, and of course the taking on of his third and final BATMAN film. At this point, people are so starved for information on that, I think we'd get excited over Nolan describing the different array of cheeses they plan on serving at the craft service table.

Check out what Mr. Nolan had to say about all the above - sans cheese - after the break.

When asked about the task of taking on a sequel to the all-hailed DARK KNIGHT, he says he is more than enthused to do the film versus another original project like INCEPTION. "I feel very glad that I’m doing another BATMAN film. I think it would have been daunting to sit down and write an original script after INCEPTION. I love working within the realm and rules of our Batman world. It’s kind of nice to have someplace to go that I’m super-excited about.”

He added that INCEPTION served as a fitting first course to RISES main course with Warner Bros., revealing this: "I must say that I’m glad — I’m very, very glad — to be embarking on the last chapter of our BATMAN saga without any sense of obligation or duty to the studio. They did very well with INCEPTION. So I’m able to go into finishing our story in a very enthusiastic way.”

As for a sequel to INCEPTION, Nolan states "it’s not something I want to say no to, but it’s not something I’ve given a lot of thought about.” There is however a massive multi-player video game that he's developing with a team as “a longer-term proposition.” As a medium he's "always wanted to explore," a video game based on multi-layered dream worlds with the potential for a user to interact with other environments completely created and manipulated by other users, and vice versa, is a concept everyone would love to explore. Think Minecraft meets The Sims...only fun.

As for that pesky ambiguous ending that's been keeping us from dreaming at night due to lack of sleep, Nolan is humored and entertained by people's reactions and theories. “I’ve been asked the question more times than I’ve ever been asked any other question about any other film I’ve made,” Nolan laughs. “That’s definitely the question. It keeps coming back to that. What’s funny to me is that people really do expect me to answer it.”

Well, here's your answer...there isn't one! The director says if there was an answer but he chose not provide it in a straightforward manner, then that would have been a bit of lazy filmmaking on his part. And lazy is one thing that Chris Nolan definitely is not!

“There can’t be anything in the film that tells you one way or another because then the ambiguity at the end of the film would just be a mistake,” he says. “It would represent a failure of the film to communicate something. But it’s not a mistake. I put that cut there at the end, imposing an ambiguity from outside the film. That always felt the right ending to me — it always felt like the appropriate ‘kick’ to me….The real point of the scene — and this is what I tell people — is that Cobb isn’t looking at the top. He’s looking at his kids. He’s left it behind. That’s the emotional significance of the thing.”

So, there's you're answer folks. Well, kinda. It doesn't matter if Cobb is still in a dream or not. He's gotten back the one thing he wanted all along. His life with his children. Now get some sleep!

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